Beta Preview Party Recap Pt 2

Posted by LauraG on October 1, 2024 in Musings |

“Hope is epidemic / Optimism Spreads”   Continued from Part 1 As game devs, we could talk about our game all day. But in the end, the thing that really matters is what our players think…here are some of the comments we got from people who played the game.   It’s challenging to show off […]

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Beta Preview Party Recap Pt 1

Posted by LauraG on October 1, 2024 in Musings |

“There’s some good in this world, and it’s worth fighting for…” This past weekend, we invited our backers, fans, and the public, to come and play our beta preview of Unknown Realm during the Portland Retro Gaming Expo. The Beta Preview is the first part of the game (minus the intro and character creation, which […]

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“Little by little, one travels far…”

Posted by LauraG on September 25, 2024 in Musings |

Stirring Dragon Games is heading to Portland Retro Gaming Expo this weekend (September 27-29th). On Saturday night, we’ll be hosting a private dev meet & greet for friends and fans featuring the first ever BETA PREVIEW of Unknown Realm. If you’re local to the Portland area, or in town for the show, you won’t want […]

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Playtesting vs. Beta testing

Posted by BruceG on January 11, 2023 in Musings |

Now that we’re about to embark on the perilous journey of looking for Beta testers for our RPG game Unknown RealmTM, we thought an article on the difference between playtesting and beta testing would be in order. It’s a common misconception even amongst some developers, especially indie devs, that beta testing is when playtesting tasks […]

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Don’t Be Afraid of Haters

Posted by BruceG on December 31, 2022 in Musings |

If you’re making an indie game, haters are a good sign! If you don’t have them, you should be concerned. Indie developers often face significant challenges in the highly competitive world of video game development. One thing that can be especially troubling for indie devs is the lack of haters, or negative feedback, for their […]

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The Bug Before Christmas (Programmer Humor)

Posted by BruceG on December 25, 2019 in Musings |

-= The Bug Before Christmas =- (inspired by The Night Before Christmas) Twas the bug before Christmas, when all through the office, not a coder was sleeping, not even the bosses; The breakpoints were set in the debugger with care, in hopes that the culprit would soon pop up there; The investors were nestled all […]

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The Ones That Really Matter

Posted by LauraG on October 7, 2019 in Musings |

The other day we received an email that caused me reflect on who really matters when it comes to making games. This is something I have long suspected about game dev, and I decided to take a moment to collect those thoughts in one place. We first decided to “invest” our life savings in starting […]

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Indie Game Marketing – Stirring Dragon Style

Posted by LauraG on January 4, 2019 in Musings |

Since the early days of Stirring Dragon Games, we’ve opted to take a different and sometimes unconventional approach with how we run our company and in particular, how we market our projects. In the age of screenshot Saturdays, hyped up trailers and early access, people might be understandably confused by our more quiet approach, especially […]

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